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CVS 16-04

Posted: 16 Apr 2005, 15:25
by Sp4M

Code: Select all

- BugFix : the bug of saveplayers come from saveguild where a foreach on an 
	   hashtable make an exception of cast (thanks to mlkavien of amtenael 
	   to see that) so now it only check on values
- BugFix : /gc promote <newrank> [playername] but thanksto the convert in ushort
	   so make it convert to int (maybe come from sign or other). hope it 
	   will work now.
- Bugfix: SQL database caused ClassCastException
- New: eChatType.CT_Staff = 0xF, used by CSR
- Bugfix: Removed SendPlayerJump from packetlib174, it is not changed
- New: Integrated mySQL Connector.NET 1.0.4
       Highlights: 
       	- Bugfix : calling prepare causing exception
	 	   Fixed another small problem with prepared statements
	- Bugfix : MySqlCommand.Connection returns an IDbConnection
	- Bugfix : MySqlAdapter.Fill method throws Error message : Non-
		   negative number required [fixed]
	- Bugfix : Clone method bug in MySqlCommand [fixed]
	- Bugfix : MySqlDataReader.GetString(index) returns non-Null
   		   when field is Null [fixed]
	- Bugfix : MySqlReader.GetInt32 throws exception if column is 
		   unsigned [fixed]
	- Bugfix : GetBytes is working no more [fixed]
	- Bugfix : Quote character \222 not quoted in EscapeString
		   Fixed problem that causes named pipes to not work with some blob 
		   functionality
		   Fixed problem with shared memory connections
	- Bugfix : Problem with Multiple resultsets... [fixed]
		   Added or filled out several more topics in the API reference 
		   documentation
- Remove : the test in escape function with "’" char because it is in MySQLString now
	   thanks to new driver
Note :  to make the SQL driver compatible must remove access to Kernel.dll and 
	if you read the namedpipestream file you will see in comment code for 
	it but not for all function takken in kernel so have to monitor if next version
	do not use the win32 kernel and make it compatible again with mono (like byteFX)

Posted: 16 Apr 2005, 15:26
by Asurus
MERCI, MERCI 8)

Bon bouleau ! :D

Posted: 16 Apr 2005, 15:30
by samtek
Merci :) ca semble pas mal tout cela
Beau boulot :)

Posted: 16 Apr 2005, 15:44
by lagu
- BugFix : the bug of saveplayers come from saveguild where a foreach on an
hashtable make an exception of cast (thanks to mlkavien of amtenael
to see that) so now it only check on values
si j'ai bien compris ca ca va etre cool sinon GG pour le reste long vie a Spam (mais pas au spam mdr )
oki je sorts :wink: :arrow:

Posted: 16 Apr 2005, 18:23
by Gridors
Merci. :)

Posted: 16 Apr 2005, 18:29
by Cossa
Que de fixes de la BDD...

Posted: 16 Apr 2005, 19:28
by Azorak
Bravo, merci beaucoup :o

Posted: 16 Apr 2005, 23:55
by BPWarrior
roh !
il savent meme pas ecrire les psedo des gens qui travail avec eux Oo
Malkavien bat toi! fait toi reconnaitre :)
sinon encore bravo plus tout ça

Posted: 17 Apr 2005, 00:49
by duff
vi je sai c est ma faute....
*se cache*
(j ai corrigé sur le cvs mais trop tard ;))

Posted: 17 Apr 2005, 14:08
by royalcanin
j'ai pas tout compris mais bravo
:lol:

Posted: 17 Apr 2005, 14:19
by Asurus
Et les gens y a un master crash, le serveur à la grip et moi je n'es plus de personnage !

Posted: 17 Apr 2005, 14:21
by lagu
on a vu le master crash et pour ton probleme de personage suprimé il est bien domage pour toi :oops: mais élas je vois pas comment les GM vont pouvoir t'aidé :roll: sinon bon chance :wink:

Posted: 17 Apr 2005, 14:25
by Asurus
Bah ouais, mais une personne du IRC m'a dit qu'il aurait pu se perdre dans La BDD (Base De Donnée), alors comment aurait-il pu si perdere, lors d'un bug ?

Posted: 17 Apr 2005, 14:48
by Mito
Cool tout ça merci beaucoup ! :wink:

Posted: 17 Apr 2005, 15:33
by Edriwen
Wouaw! Mais ils ont mangé quoi?

Que de maj en si peu de temps! gg à totue l'équipe!