CVS - 01-10
Posted: 02 Oct 2004, 20:31
- Bugfix: DOLGameServerConsole.exe now works properly
- New: I have implemented a temporary hack for command handling with DOLGameServerConsole.exe commands are start, stop, exit, and any / command in scripts (NOTE: any / command is executed with a generic unconnected client object, I might decide to implement the RA interface right into the GS, not sure yet)
- New: Added WriteDateTime() to DOLConsole
- New: Added ProcessInput() to DOLConsole, basically is just code I removed from ConsoleThread()
- BUG: There is a problem in the linkdeath hadnling code that prevents accounts from being properly logged out thank you soho and the Fallen Realms crew for bringing this to my attention
- Todo: RA Server/Client, Login/Patch? servers, official login client (will include the new login server protocol)
- Bugfix: fixed a bug in all basic trainers (it was possible to get practice weapons more than one time - thxs smallhorse for bugreport)
- Bugfix: fixed some bugs in several adanced trainers
- New: new 2 hand bonus formula, 2hand weapons should now do a bit more damage
Please give us some Feedback about 2 hand damage now. But remember that this will not fix the low melee damage at all.
- New: Added some basic experimental "Bring a friend" code to make it more challenging for larger groups
- Bugfix: Spells only overwrite if they are better
- Bugfix: Caster is not interrupted if IsQuickCasting flag is set
- Add: fastcreate in mob script
- Bugfix: Incorrect concentration usage (bar was always full, after some spells)
- Bugfix: Concentration spells are now canceled properly on zoning, logout and death
- New: I have implemented a temporary hack for command handling with DOLGameServerConsole.exe commands are start, stop, exit, and any / command in scripts (NOTE: any / command is executed with a generic unconnected client object, I might decide to implement the RA interface right into the GS, not sure yet)
- New: Added WriteDateTime() to DOLConsole
- New: Added ProcessInput() to DOLConsole, basically is just code I removed from ConsoleThread()
- BUG: There is a problem in the linkdeath hadnling code that prevents accounts from being properly logged out thank you soho and the Fallen Realms crew for bringing this to my attention
- Todo: RA Server/Client, Login/Patch? servers, official login client (will include the new login server protocol)
- Bugfix: fixed a bug in all basic trainers (it was possible to get practice weapons more than one time - thxs smallhorse for bugreport)
- Bugfix: fixed some bugs in several adanced trainers
- New: new 2 hand bonus formula, 2hand weapons should now do a bit more damage
Please give us some Feedback about 2 hand damage now. But remember that this will not fix the low melee damage at all.
- New: Added some basic experimental "Bring a friend" code to make it more challenging for larger groups
- Bugfix: Spells only overwrite if they are better
- Bugfix: Caster is not interrupted if IsQuickCasting flag is set
- Add: fastcreate in mob script
- Bugfix: Incorrect concentration usage (bar was always full, after some spells)
- Bugfix: Concentration spells are now canceled properly on zoning, logout and death